This page is still being written.
RatTADStask
A simulation for playing the three-arm delayed sequence task.

What it is
A playable 3D model of the three-arm delayed sequence (TADS) maze that my rats run. You play as the rat: run on the wheel until the doors open, choose an arm, and learn the sequence rule the same way the rats do, with water as the only feedback.
How it works
Built in the Godot game engine. The maze, doors, running wheel, laser beam-breaks, and water ports follow the real apparatus, and the task runs on the same lap logic: the wheel criterion opens all three doors, entering an arm commits the choice, and the reward follows the sequence rule. Views include the rat's eye, a follow camera, and an overhead map. It also has a self-playing demo mode, and Mac and Windows builds.
How it was made
How it was made: notes on my role and any AI assistance coming soon.
Links
- Play it in your browser (keyboard and mouse; best on a laptop or desktop)
- Web build on GitHub